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"The Division" Proves Flawed Games Don't have to Die

One of the most disappointing launches in contempo history for gamers was the highly predictable Tom Clancy's The Division. Across both panel and computer, this Ubisoft title was an accented trainwreck, and despite initial high sales, players rapidly abandoned The Division after experiencing its poor country.

Determined to repair their game, the developers of The Division stuck with it and have been releasing incremental patches over the last two years. With the virtually recent 1.8 update, it finally feels like a solid experience. Players accept been flocking back to The Division, reinvigorating the spirit of the once meager community and turning the game into ane of the almost popular games in the new year.

Read: Why Tom Clancy's The Sectionalization is worth revisiting in 2022

An example to others

The recent success of The Sectionalization is important to emphasize, because it was one of the most broken games of this generation.

Some of 2022's biggest names, such as Star Wars Battlefront 2, Destiny 2, and Call of Duty: WW2, all share serious flaws, from invasive microtransactions to a lack of content to poor balancing, among some others. None of these games, however, were quite as bad as The Division was when it launched. Though its microtransactions were less invasive, The Sectionalization barely worked on any platform and almost every facet of the game was completely broken, forth with balancing issues and lack of content.

These games overall take less to fix than The Sectionalization did, and that will make the task of these developers that much easier. If Ubisoft can make The Partitioning succeed this much but two years after its legendary failures, then I believe whatsoever game tin can recover (at least more often than not) from poor kickoff impressions.

A game with a brighter future

A great instance of a game on the road to recovery is Destiny 2. It's no cloak-and-dagger by at present that the Destiny fanbase has been incredibly dissatisfied with the game as of belatedly, and because of this they began to need transparency and information from developer Bungie about when and how things will be improved.

In response, Bungie detailed their evolution roadmap with Destiny 2, hoping to address and resolve several of the major concerns voiced by players. As long as Bungie sticks to their plan, the hereafter for Destiny 2 looks hopeful.

Read: Destiny two is gear up for major Eververse changes, and more

A game forgotten in darkness

Mass Outcome Andromeda had potential to better, but was never given the gamble.

A title that has, sadly, been left behind to rot is Mass Effect Andromeda. The game boasted a large amount of content at launch, but a lot of it was riddled with technical issues. On top of this, the fans found the game to lack creativity in full general, which caused the expansive open world to experience bland and uninteresting.

After seeing this, developers BioWare Montreal revealed plans for future DLC content that would improve the game, simply these expansions were cancelled when the studio was merged with EA Motive. Instead of giving the developers a chance, Electronic Arts instead chose to end support for Andromeda mere months after its launch. Games like The Division, though, evidence that if you lot build it, they volition come; it's sad to think about how good Andromeda could have ended up becoming, given some time.

Your thoughts

Do you lot remember that flawed games should receive dedicated support post-launch in lodge to eventually set all the issues, or do you recollect that publishers and developers should cut all ties, like EA did with Mass Upshot Andromeda? Let me know your thoughts.

Tom Clancy'southward The Division is bachelor now for $49.99 on both Xbox One and PC.

  • See on Microsoft Shop
  • See at Steam

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Source: https://www.windowscentral.com/tom-clancys-division-xbox-one-and-pc-proves-we-shouldnt-leave-flawed-games-die

Posted by: sotogreped.blogspot.com

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